343 Studios Announces New Halo Title To Be Created Using Unreal Engine 5
Almost three years after its most recent release, theHalofranchise is making a major change by switching from the proprietary Slipspace Engine to Unreal Engine 5. WithHalo Infinitehaving suffered from extended development times and a somewhat mixed reception upon its 2021 release, 343 Industries is taking the series through a major change - one that can hopefully ease development troubles while still retaining the franchise’s signature feel. As announced in ashowcase videoand an article posted onXbox Wire,theHalofranchise will be moving away from the proprietary Slipspace Engine that was developed forHalo Infinite, and will instead be moving forward with the more ubiquitous Unreal Engine 5....